Revealed at GDC was the inclusion of a dog as a main gameplay mechanic of Fable 2 by Peter Molyneux. The initial confusion as to why a dog has anything to do with what Fable is about has many having a hard time trying to figuring out how this is supposed to work. Well, for the other 99.99% that didn’t or couldn’t attend GDC here’s a two part walk-through of the human to dog relationship mechanic to be found in Fable 2 given by Peter Molyneux.
Part 1
[youtube=http://www.youtube.com/watch?v=vEFXyOCSmSg]
Part 2
[youtube=http://youtube.com/watch?v=jn4AMjGH5ZU]
-William “thewilleffect” Bell-
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