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Saboteur announced by Pandemic Studios

While not much is known about this upcoming game it has been announced as coming to Next-Gen platforms, so it’s pretty safe to say that Saboteur is coming to the Xbox 360. Fortunately a few outlets were able to sit in on a Q&A session about this World World II era game. Before you say to yourself here we go again with another World War II game, this game is supposedly only set in the era of World War II about one man that conveniently is set at the same time.

A press release for this game is coming shortly, so keep and eye out for more on this game. Trailers and the like are to follow. Check after the jump for the Q&A from GamingtalkHQ.

[via GamingtalkHQ]

-William “thewilleffect” Bell-

Q- How is Saboteur different from any other WWII game?

A-Don’t consider Saboteur a WWII game it’s about a man and his life that happens to be set around WWII.

Q -What Is Saboteur?

A-It’s about a man named Shaun that grew up in a bad situation, happened to be during WWII. Shaun then goes on a personal mission to seek revenge. This game is unique and it stands away from a traditional game.

Q-How big of a project is this for Pandemic Studios?

A-It has taken more resources than any prior games, that’s not to say that Mercenaries 2 was not a big game. The game has been in Development for 2 years already.

Q – How did the Idea of Saboteur come about?

A-We felt Saboteur was a big market opportunity. We saw games like Splinter Cell using fantasy stealth, and we decided to blend both styles making it an action and stealth game. We came across a book telling one man’s story, and it got us thinking.

Q-What is the environment like?

A-As the player goes about the world visually changes. As you are passing objectives you can visually see the sky getting clearer in the area. You can be standing and look over at a Nazi area it will still be black and white and depressed. It tells you were to go to find the next objective.

Q- What kind of objectives will there be in this game?

A-Objectives range from, stopping a Nazi train, killing a Nazi Leader, to a fist fight on the Eiffel tower.

Q- What is the fighting style like?

A-Up close and personal uses fist. Knockdown bar fight style. Fists grab guy by neck head butts. Elbows kicks to the groin. Street fighting.

Q- Are there any vehicles?

A-If you can see the vehicle you can get into it. This includes tanks, motorcycles, and cars.

Q- Talk about some of the Clamoring in the game?

A-Shaun is somewhat acrobatic; he can make way across roofs. He goes to wall if he can’t go through streets. He can go up drain pipes, Hang from ledges.

Q- What is the AI about?

A-The Nazi’s raise suspicion as they see you fighting. This is why clamoring is very useful and actually has a purpose.

Q- When can we expect to see this title?

A-It has been in development for two years and we still have one year to go, so that makes 2008.

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