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Bungie branches off as a independent company

 

Much speculation has been in the air over the last few days after a user blog post started a rumor of unspeakable horror for some followers of the Halo franchise and more or less Bungie Studios itself. Just as things were starting to point to some truth in this speculation that Bungie and Microsoft were no more, a press release and a few words from  Bungie’s Frankie has finally cleared up the air with the truth.

Bungie will become an independent company and will retain a long-term publishing agreement with Microsoft Game Studios for “Halo” titles.  The new structure became effective on Oct. 1, 2007.   The official blurb follows, but since you’re a valuable part of our community, we thought we’d sum it up simply and concisely.

Bungie has long been built on creativity, originality and the freedom to pursue ideas. Microsoft agreed, and rather than stifle our imagination, they decided it was in both our best interests to unleash it. We’ll continue to make Xbox 360 games, and we’ll continue to make amazing games for MGS. In that regard, nothing has changed. All that has changed is that now Bungie Studios is once again, the property of the folks of Bungie Studios. Microsoft is and will continue to be, a brilliant, inventive and creatively collaborative publishing partner. Practically speaking, nothing has changed and you guys won’t see much, if any difference, for a while  unless you come to work for us, that is – we’re hiring at http://www.bungie.net/inside/jobs.aspx

As to not flub up the details of what is happening between Bungie and Microsoft. The entire press release can be found after the break.

So, what do you think? Is this good, bad, or are you indifferent?

[Via Major Nelson]

-William “thewilleffect” Bell- 

Bungie Studios Becomes Privately Held Independent Company

Bungie and Microsoft forge new long-term relationship.

Bungie and Microsoft Corp. today announced a plan for Bungie Studios, the developers of Microsoft’s “Halo” franchise, to become a privately held independent company, Bungie, LLC, in which Microsoft will hold a minority equity interest. As part of this transaction, Bungie and Microsoft have forged a deep and long-term development and publishing relationship focused on the continued success of the “Halo” franchise. It is also the intent of both parties to expand their partnership to include new IP created and owned by Bungie.

Bungie’s critically acclaimed Xbox 360® exclusive “Halo 3” achieved $300 million in global sales in its first week. Released on Tuesday, Sept. 25, “Halo 3” is the fastest-selling video game ever and already one of the most successful entertainment properties in history.

“This exciting evolution of our relationship with Microsoft will enable us to expand both creatively and organizationally in our mission to create world-class games,” said Harold Ryan, studio head for Bungie. “We will continue to develop with our primary focus on Microsoft’s platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios, and we look forward to continuing that affiliation through ‘Halo’ and beyond.”

“Working with Microsoft was great for us, it allowed us to grow as a team and make the ambitious, blockbuster games we all wanted to work on.  And they will continue to be a great partner.  But Bungie is like a shark.  We have to keep moving to survive.  We have to continually test ourselves, or we might as well be dolphins.  Or manatees,” said Jason Jones, Bungie founder and partner.

Bungie’s management retained the services of Don Leeds, senior managing director of B-Hive Global, LLC, to assist in the structuring of the deal and negotiating on their behalf. Bungie will remain in Kirkland, Washington, and is always looking to hire excellent talent.

About Bungie

Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and to sell enough of those games to achieve its real goal of total world domination. Over the past 10 years it has produced games such as the “Marathon” trilogy and the first two “Myth” games, hailed as classics by critics and gamers around the world. Bungie’s “Halo” franchise is an international award-winning action title that has grown into a global entertainment phenomenon, selling more than 18 million units worldwide, logging billions of hours of multiplayer action on Xbox LIVE®, and spawning action figures, books, graphic novels, soundtracks, apparel and more. The critically acclaimed “Halo 3”, released on Tuesday, Sept. 25th 2007, is the fastest-selling video game ever, achieving $300 million in global sales its first week,  making it one of the most successful entertainment properties in history. More information on Bungie can be found at http://www.bungie.net.

 

 

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  • RoastedVeggies RoastedVeggies
    October 5, 2007
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    Well the good thing is that we’ll still get the “halo” titles which makes it look like there will be more halo titles. Bad thing is the 360 may not get Bungie’s other titles. :(

  • Geo Geo
    October 5, 2007
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    Well it depends what Bungie does. I own every system so I win no matter what :D

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